Tessellate: Interactive kinect experience

 

For my Human Computer Interaction class, my teammate Verónica Alfaro and I developed an interactive experience with Processing and a Microsoft Kinect, as well as a particle system library for Processing.

 

The experience consisted of a virtual wall formed by triangular tessellations. The kinect tracked the position of the user using the IR sensors and the particles would gather around the body of the person in front of the lens.

 Basic layout of the interaction from a top view of the working planes.

Basic layout of the interaction from a top view of the working planes.